Enode — API Reference
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    • The dim + hole. One fixed div positioned over the target whose oversized box-shadow paints the scrim — rounded corners come free, and moving the div animates the hole gliding between steps. By default it carries pointer-events so the spotlit target is NOT clickable (narrative steps; a click could unmount the target mid-tour), and a full-viewport shield beneath swallows clicks on the dimmed page. An interactive step (advanceOn: "click") instead builds the shield from four rects AROUND the hole and lets clicks through the cutout, so the target is genuinely clickable. Dismissal is explicit (X / Escape) — clicking the scrim does nothing, since accidentally killing a once-per-user tour is worse than one deliberate click.

      Parameters

      • __namedParameters: { interactive?: boolean; targetRect: RectLike }
        • Optionalinteractive?: boolean
        • targetRect: RectLike

          The final hole geometry — already padded and viewport-clamped by the provider (spotlightRect), shared with the step card.

      Returns Element